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Al Kharid, Nardah, and Pollnivneach

  • "We had this literal blank canvas," states Redstall,"the town has to be there but at the moment it is just sand. OSRS gold We must choose the way that it was going to look and that was a lot of fun during the pre-production phase." The appearance and tone they settled on is certainly very Runescape, a combination of ancient Egyptian architecture and lush, cartoonish blobs of colour and lifestyle much more reminiscent of modern-day Marrakesh. A glance of the key artwork tells you all you want to understand: you are getting a desert area; you are becoming that Indiana Jones, matinee display vibe; you understand there's going to be more exploration, adventure, love, and political intrigue.

    Visually, it is among the most striking configurations in the game, a total breath of fresh air that is distinct from even the major desert configurations such as Al Kharid, Nardah, and Pollnivneach.

    It's also among the greatest updates since Jagex switched Runescape out of a browser-based game to NXT, the downloadable client that launched in 2016. Menaphos is something of a reveal in terms of what is possible with the new client: the Golden City is stunning. Volumetric light and new water effects lend Menaphos a utopian feel. But this is not Al Kharid. As much as NXT has helped beautify existing game areas, it's nothing in comparison to the splendour and opulence Jagex have managed to eke out of Menaphos.

    Since the advent of Old School Runescape, Runescape has focussed on delivering a single-player RPG encounter towards rivalling those provided by Bioware or Bethesda, with an emphasis on questing and Royal progression. Menaphos embraces that mentality wholeheartedly, with skilling built into each road and district in town, as well the Shifting Tombs mini-game and Sophanem Slayer dungeon for non-combat and battle skilling respectively.

    Outside of these areas, opportunities for boosting XP are sprinkled through town itself. The Worker district is home to degree 50 mining opportunities. There is a new kind of tree for level 47 woodcutting from the Imperial district. Finally, there's a fresh Hunter creature at level 60 across the lake in Sophanem.

    The Changing Tombs mini-game is the main focus of Menaphos. It's a randomised area it is possible to input either independently or within a group. Before entering you select the type of non-combat XP that you want to gain, and once inside, you have five minutes to complete as many activities as you can. Fail to obtain the exit and escape until the timer runs out and you're going to lose everything you gained indoors. For the most part, Changing Tombs asks you to run through a maze, clicking on items to stand up as much XP as possible - there are some basic puzzles that net larger rewards, if you've got the time to decode them of course. Sophanem Slayer dungeon, on the other hand, is an perfect place for gaining buy runescape mobile gold battle skills, increasing to the new Slayer level cap, and earning loot.


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